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RSS Gama News

  • Report: Microsoft's deal with NFL is worth over $400 million
  • 'This model of game making is so fundamentally broken.'
  • Video: How League of Legends handles rapid QA cycles
  • Get a job: Blizzard seeks Senior Gamplay Engineer
  • The problem with investors and game developers
  • Blog: I took my Ouya game to retail, and here's what happened
  • Don't plan on being able to self-publish on Xbox One
  • How do we preserve our games if technology won't?
  • The quest for good platformer mechanics
  • 'If you're backwards compatible, you're really backwards.'

RSS G.I. News

  • Atari seeks $22.2 million in bankruptcy auctions
  • Trion's former CCO: AAA development is "fundamentally broken"
  • Xbox One: Building a console with the "right amount of Microsoft" thrown in
  • Xbox boss: Backwards compatibility is "really backwards"
  • Sony considers spin-off
  • NFL-Microsoft deal cost $400 million
  • Mobile market has stalled, says Capcom
  • Xbox One won't allow self-publishing by indies
  • Namco Bandai scores #1 in Japanese charts
  • Xbox One sparks disappointment, anticipation from indies
  • Happy Cloud gets new CEO, raises $4.25 million
  • Xbox One: "E3 is absolutely all about the games"

Contributors

  • Ryan Wiancko
  • Jamie Fristrom
  • Daniel Cook
  • Bruno Urbain
  • Jonas Heide Smith Ph.D
  • Simon Egenfeldt Ph.D
  • Joris Dormans
  • Noel Llopis
  • Clinton Keith
  • Ethan Kennerly
  • Jeff Tunnell
  • Jake Birkett
  • Troy Gilbert
  • Pascal Luban
  • Joshua Dallman
  • Auriea Harvey&Michaël Samyn
  • Borut Pfeifer
  • Chris Bateman
  • Juuso Hietalahti
  • Paul Senzee
  • Soren Johnson
  • Lee Winder
  • Steve Gaynor
  • Eric Scharf
  • Paul Evans
  • Marek Bronstring
  • Jeff Vogel
  • Trent Polack
  • Aki Järvinen
  • Seth Spaulding
  • Dallas Snell
  • Josh Sutphin
  • David Perry
  • Philippe Ringuette-Angrignon

Blogroll

  • Agile Game Dev
  • Allegory of the Game
  • Art Dept Confidential
  • Artful Gamer
  • Bruno-Urbain
  • Dallas Snell
  • Daniel Kiedrowski
  • David Perry
  • Design Rampage
  • Designer-Notes
  • Digipen Podclass
  • Eric Scharf
  • Ethan Kennerly
  • Experimental Game Dev Podcast
  • Full Bright
  • Game Design Advice
  • Game Design Studio
  • Game Dev Radio
  • Game Research
  • GameAttorny
  • GameDev.net
  • GameDevBlog
  • GameProducer
  • Games From Within
  • Games LOL
  • GB Games
  • Grey Alien Games
  • http://8bitfeed.com
  • Idle Thumbs
  • Ihobo
  • Ihobo.com
  • Insert Coin
  • Jeff Vogel
  • Jonas Smith
  • Joris Dormans
  • Josh Sutphin
  • Joshua Dallman
  • Lost Garden
  • MakeItBigInGames
  • mplay.de
  • MyGameStudies.com
  • Netflow Developments
  • Pascal Luban
  • Paul Evans
  • Pixel Game Ninja
  • Plush Apocalypse
  • Polycat
  • Ryan Wiancko
  • Sec Dat
  • Senzee 5
  • Simon Egenfeldt Ph.D
  • Sloperama
  • Spiderweb Software
  • Spree Tree
  • Steve-Ince.co.uk
  • Tale of Tales
  • The Ludologist
  • Tobias Lundmark
  • Travel to Austin
  • Travel to Orlando
  • Travel to Toronto
  • Troy Gilbert
  • Values at Play
  • VG Chartz

Audio Article #151: Tactical Play

By Ryan on 10-02-2009

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Audio Article #137: The Challenge of Agon

By Ryan on 8-12-2009

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Audio Article #102 – Strategic Play

By Ryan on 4-23-2009

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Audio Article #85: The Complexity of Ludus

By Ryan on 3-13-2009

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Audio Article #70: The Anarchy of Paidia

By Ryan on 2-05-2009

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