Audio Article #016: The Road Not Taken Part 1

By on 9-27-2010 in Game Design, Writing/Story Development

In this impressive article we take an incredibly indepth look at Interactive Fiction, outlining it’s roots and history as well as taking a serious acedemic look at not only it’s potential but more importantly the questions we need to begin asking before we can even start to understand it’s limitations and potential.

Title: ‘The Road Not Taken – The How’s and Why’s of Interactive Fiction’

Written by: Jonas Smith(

Re-Read aloud by: Ryan Wiancko on September 26th, 2008

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