Audio Article #014: Reuse and Replace

By on 9-21-2010 in Software and Programming

Another great article written by Mr. Fristrom on further streamlining your workflow as well as shaving months off of your development cycle.  We go into some of his experience dealing with the dilema of reusing your old engine or making a new one.

Title: ‘Reuse and Replace’

Written by: Jamie Fristrom(www.gamedevblog.com)

Re-Read aloud by: Ryan Wiancko on September 22nd 2010

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Rating: 9.0/10 (1 vote cast)
Audio Article #014: Reuse and Replace, 9.0 out of 10 based on 1 rating

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