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Oct

It’s a great pleasure to read aloud the second excerpt from David Perry‘s new Book:  David Perry on Game Design: A Brainstorming ToolBox.  Today we open the book to Chapter 17 as we look at various elements that create the perception of freedom for the player, just as importantly we highlight negative elements that can detract from this freedom if left unchecked.

Title: “Player Freedom” – Original Article

Book: David Perry on Game Design: A Brainstorming ToolBox

Written by: David Perry (www.dperry.com)

Read aloud by: Ryan Wiancko on Oct 7th, 2009

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Rating: 7.5/10 (2 votes cast)
Audio Article #152: Player Freedom, 7.5 out of 10 based on 2 ratings