Audio Article #150: Failure for Fun and Profit

By on 10-01-2009 in Game Design

Josh Sutphin is back to share a bit more insight into game design, this time talking about how we can look differently at failure, using it as a necessary tool and design it into our players experience.

Title: Failure for Fun and Profit – Original Article

Written by: Josh Sutphin(

Read aloud by: Ryan Wiancko on Oct 1st, 2009

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