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Sep
So last month I had the pleasure of being a part of the IGDA Game Design Aspect of the Month discussion and with the permission of Sande Chen I am rebroadcasting this discussion for you all today. We discussed the topic of Single Play Sessions, asking ourselves what constitutes a single play session, what should we expect out of the players in a session and what are they expecting out of us?
Enjoy!
Organizer: Sande Chen
GDAM Website: http://gamedesignaspect.blogspot.com/
Moderator: Andrea Phillips
Participants: Ryan Wiancko, Kimberly Unger
Posted in: Game Design | | Comments (0)
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