Audio Article #133: Open Problems in Simulation and Story Analysis

By on 7-21-2009 in Game Design

Ethan Kennerly hits us with another extremely well thought through and written article.   Today he sets about to establish a theorectical framework upon which we can discuss the and analyze the relations and problems between 4 correlating areas of game design: simulation, user interface, story and aesthetics.

Title: ‘Open Problems in Simulation and Story Analysis‘ – Original Article

Written by: Ethan Kennerly (

Read aloud by: Ryan Wiancko on July 21st, 2009

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