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Jul

Ethan Kennerly hits us with another extremely well thought through and written article.   Today he sets about to establish a theorectical framework upon which we can discuss the and analyze the relations and problems between 4 correlating areas of game design: simulation, user interface, story and aesthetics.

Title: ‘Open Problems in Simulation and Story Analysis‘ – Original Article

Written by: Ethan Kennerly (www.finegamedesign.com)

Read aloud by: Ryan Wiancko on July 21st, 2009

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Rating: 10.0/10 (1 vote cast)
Audio Article #133: Open Problems in Simulation and Story Analysis, 10.0 out of 10 based on 1 rating