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Jul
Seth Spaulding‘s has graced us with another condensed chapter from his new Book: “Team Leadership in the Game Industry“. Today we look at what it takes to be a lead, from the studio’s perspective, who they are going to support and how as well as the downfalls of supporting the wrong person and the warning signs to look out for.
Chapter: “Choosing and Supporting Leads”
Book: Team Leadership in the Game Industry – click to purchase
Publisher: Course Technology PTR
Written by: Seth Spaulding
Read aloud by: Ryan Wiancko on July 7th 2009
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