Tip Jar
IB Book Club
Subscribe
Our Archives
- Audio Articles (17)
- Business (34)
- Content Creation (1)
- Game Design (94)
- Indie Development (16)
- Management (46)
- Post Mortems (1)
- Software and Programming (18)
- Starting Out (13)
- Writing/Story Development (17)
Comments Rating
Email Updates
- Frozen Codebase Confirms Metalocalypse Game Axed
- Aion Lead Producer: To Charge, Or Not To Charge?
- Emergent Signs Licensing Deal With Chinese Internet Portal Tencent
- Realtime Worlds Announces Social Platform Project: MyWorld
- App Store Growth Drives 15 Percent Rise In Gameloft Revenues
- Capcom's Profits Plummet, Lost Planet 2 'Substantially' Disappoints
- Sony Corp Swings To Profit, PlayStation Biz Slashes Losses
- Wii Party Recaptures Top Sales Spot In Japan
- Managing In-Game Tension 'Crucial' To Game Creation
- Declining DS Biz, Strong Yen Carve $288.4 Million Q1 Loss For Nintendo
- News: Report: XBLA earned $46m in 2010 so far
- News: Capcom profits tank 90%
- News: SPIL partners with VZ Network
- News: Sports Interactive developing dedicated Asian football title
- News: 3DS date, cost unveiled in September
- News: Realtime Worlds goes social with Project: MyWorld
- News: Google recruits social studios?
- News: Nintendo records Q1 loss of ¥25bn
- News: Sony to localise for Latin America
- News: Guillermo del Toro helms game projects
- Article: The PopCap Plan
- News: Improved hardware sales help PlayStation business stem losses
Contributors
Blogroll
- Agile Game Dev
- Allegory of the Game
- Art Dept Confidential
- Artful Gamer
- Bruno-Urbain
- Dallas Snell
- Daniel Kiedrowski
- David Perry
- Design Rampage
- Designer-Notes
- Eric Scharf
- Ethan Kennerly
- Full Bright
- Game Design Studio
- Game Research
- GameAttorny
- GameDev.net
- GameDevBlog
- GameProducer
- Games From Within
- Games LOL
- GB Games
- Grey Alien Games
- Idle Thumbs
- Ihobo
- Ihobo.com
- Insert Coin
- Jeff Vogel
- Jonas Smith
- Joris Dormans
- Josh Sutphin
- Joshua Dallman
- Lost Garden
- MakeItBigInGames
- mplay.de
- MyGameStudies.com
- Pascal Luban
- Paul Evans
- Pixel Game Ninja
- Plush Apocalypse
- Polycat
- Ryan Wiancko
- Sec Dat
- Senzee 5
- Simon Egenfeldt Ph.D
- Sloperama
- Spiderweb Software
- Spree Tree
- Steve-Ince.co.uk
- Tale of Tales
- The Ludologist
- Tobias Lundmark
- Troy Gilbert
- Values at Play
- Wedgewood Inc
Please Vote
Jun
Today we are proud to present the first of what will be many audio articles taken out of David Perry‘s new Book: David Perry on Game Design: A Brainstorming ToolBox. I have taken bits and pieces from a condensed version of Chapter 4(What Publishers want) to bring to you some insight on how to get your game proposal taken seriously and who to take it to for the best results.
Title: “What Publishers Want” – Original Article
Book: David Perry on Game Design: A Brainstorming ToolBox
Written by: David Perry (www.dperry.com)
Read aloud by: Ryan Wiancko on June 19th, 2009
No Comments »
No comments yet.
RSS feed for comments on this post. TrackBack URL

















