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Jun

IB is happy to deliver the first of what will be many articles by Josh Sutphin.  Today he talks about what he called Reactive Design and the challenges, as well as potential of taking the game off the rails and designing an engaging experience that allows the player to take ownership of their game.

Title: Reactive Design – Original Article

Written by: Josh Sutphin(thirdhelix.wordpress.com)

Read aloud by: Ryan Wiancko on June 6th, 2009

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  • http://thirdhelix.wordpress.com/2009/06/06/third-helix-on-industry-broadcast/ Third Helix On Industry Broadcast « Third Helix

    [...] 6, 2009 Today my article Reactive Design makes its appearance on Ryan Wiancko’s excellent Industry Broadcast, which provides articles written by game industry professionals in audio and podcast form. Future [...]