Audio Article #114: Multi-threaded/Machine Coding with the Actor Model

By on 5-22-2009 in Software and Programming

This time it is I who has the pleasure reading another great article from the GameDev.net Book Collection. Today’s piece is from the Advanced Game Programming book. Specifically from the Chapter Titled ‘Multi-threaded and Distributed Computing with the Actor Model’

Title: “Multi-threaded and Distributed Computing with the Actor Model”

Book: Advanced Game Programming: A GameDev.net Collectionclick to purchase

Publisher: Course Technology PTR

Written by: Michael Sikora

Read aloud by: Ryan Wiancko on May 23rd 2009

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