Audio Article #91: The immersion Model of Meaning

By on 3-31-2009 in Game Design, Writing/Story Development

2K Marin’s Steve Gaynor is back with another incredibly insightful piece on game design.  With great wisdom Steve dives into the very foundation of how we design games and where the true strength of our medium.  Summing up brilliantly the growing opinion that games will fail if they try to emulate film as they need to embrace The immersion model of meaning, giving the player complete authorial control and changing them in a much more impactfull way than could ever happen living out someone else’s story.

Title: The Immersion Model of Meaning – Original Article

Written by: Steve Gaynor(Fullbright.blogspot.com)

Read aloud by: Ryan Wiancko on March 31st, 2009

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