Audio Article #84: How to Do Stuff Quickly and Cheaply
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John Hattan brings us the second article from the Gamedev.net book collection. Today John goes over a few penny pinching tips that could help save your team money here and there. “Some of them might seem trivial and would only save you a couple of dollars, but hopefully a few of them added together will get your game done quickly and under budget—maybe even way under budget.”
