Audio Article #83: On the Role of a Die

By on 3-09-2009 in Game Design

Joris Dorman takes a break from video games today and delves into the systems and mechanics of the classic role playing game as seen from a Video Game Designer.  This article represents a massive in-depth look at what makes up the classic role playing game, and while not directly to do with Video Games the systems and mechanics that make for a succesful roleplaying game can easily be transfered into the world of MMORPG’s or computer role playing games.

Title: On The Role of a Die – Original Article

Written by: Joris Dormans(www.jorisdormans.nl)

Read aloud by: Ryan Wiancko on January 15th, 2009

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