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Jan

A relatively short piece from Simon Egenfeldt-Nielsen today, written back in 2000, that deals with the need for the games industry to expand and innovate on not only it’s revenue streams but the cross-media proliferation and cooperation in order to “create concepts across media that creates long-term relations with users.”

Title A: Brave new entertainment business grows up – Original Article

Written by: Simon Egenfeldt-Nielsen (www.egenfeldt.eu)

Read aloud by: Ryan Wiancko on January 16th, 2009

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