Tip Jar
IB Book Club
Subscribe
Our Archives
- Audio Articles (17)
- Business (34)
- Content Creation (1)
- Game Design (94)
- Indie Development (16)
- Management (46)
- Post Mortems (1)
- Software and Programming (18)
- Starting Out (13)
- Writing/Story Development (17)
Comments Rating
Email Updates
- Film Director Del Toro Developing Video Games
- Zynga Announces Street Racing Closure, Upsets Fans
- Analysis: Eco-Storytelling In Farm Craft 2
- Feature: Playtesting Swords & Soldiers On PS3
- Amid Slowing Facebook Growth, Disney's Playdom Buy Questionable, Says Analyst
- IGN Launches Social Network For Gamers
- Victory For Nintendo In UK As R4s Ruled Illegal
- Google Talking To Game Devs About Creating Facebook Competitor
- Interview: What GameStop's Kongregate Buy Can Mean For Indies
- IGF China 2010 Opens Call For Submissions
- News: Report: XBLA earned $46m in 2010 so far
- News: Capcom profits tank 90%
- News: SPIL partners with VZ Network
- News: Sports Interactive developing dedicated Asian football title
- News: 3DS date, cost unveiled in September
- News: Realtime Worlds goes social with Project: MyWorld
- News: Google recruits social studios?
- News: Nintendo records Q1 loss of ¥25bn
- News: Sony to localise for Latin America
- News: Guillermo del Toro helms game projects
- Article: The PopCap Plan
- News: Improved hardware sales help PlayStation business stem losses
Contributors
Blogroll
- Agile Game Dev
- Allegory of the Game
- Art Dept Confidential
- Artful Gamer
- Bruno-Urbain
- Dallas Snell
- Daniel Kiedrowski
- David Perry
- Design Rampage
- Designer-Notes
- Eric Scharf
- Ethan Kennerly
- Full Bright
- Game Design Studio
- Game Research
- GameAttorny
- GameDev.net
- GameDevBlog
- GameProducer
- Games From Within
- Games LOL
- GB Games
- Grey Alien Games
- Idle Thumbs
- Ihobo
- Ihobo.com
- Insert Coin
- Jeff Vogel
- Jonas Smith
- Joris Dormans
- Josh Sutphin
- Joshua Dallman
- Lost Garden
- MakeItBigInGames
- mplay.de
- MyGameStudies.com
- Pascal Luban
- Paul Evans
- Pixel Game Ninja
- Plush Apocalypse
- Polycat
- Ryan Wiancko
- Sec Dat
- Senzee 5
- Simon Egenfeldt Ph.D
- Sloperama
- Spiderweb Software
- Spree Tree
- Steve-Ince.co.uk
- Tale of Tales
- The Ludologist
- Tobias Lundmark
- Troy Gilbert
- Values at Play
- Wedgewood Inc
Please Vote
Jan
Daniel Cook brings us another great piece following up on his previous prototyping articles, of things that you need to look out for when it comes to Prototyping your project. There are common pitfalls that a prototype can suffer from and Daniel has gone and tackled some of the major ones to help you realize the incredibly high value that a solid prototyping phase represents to any development.
Title: “Prototyping Pitfalls“ – Original Article
Written by: Daniel Cook(www.lostgarden.com)
Read aloud by: Ryan Wiancko on January 5th, 2009
No Comments »
No comments yet.
RSS feed for comments on this post. TrackBack URL

















